JS - How to define a Javascript Class

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Revision as of 12:17, 22 December 2016 by Guillard (talk | contribs)
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<script>
 function minivileClass(){

   // # Variables
    this.message = "Welcome on the amazing JS world !";
    this.cards = [
     {number:"1",colorRule:"blue",actionRule:"+1piece",label:"Champs de ble",price:"1"},
     {number:"2-3",colorRule:"green",actionRule:"+1piece",label:"Boulangerie",price:"1"},
     {number:"3",colorRule:"red",actionRule:"-1pieceToCurrentPlayer",label:"Cafe",price:"2"},
     {number:"5",colorRule:"blue",actionRule:"+1piece",label:"Foret",price:"3"},
     {number:"6",colorRule:"violet",actionRule:"+2piecesFromOtherPlayers",label:"Stade",price:"6"}
    ];
   // # Variables

   // # Constructor
    if(typeof minivileClass.initialized == "undefined"){
        // # Functions
        minivileClass.prototype.newGame = function(){
          alert(this.message);
        };

       minivileClass.prototype.updateHtml = function(){
         for (var i in this.cards)
         document.getElementById("allCards").innerHTML = document.getElementById("allCards").innerHTML + ''+this.cards[i]['number']+" "+this.cards[i]['label']+"";
        };
     // # Functions
    minivileClass.initialized = true;
    }
   // # Constructor

}

window.onload = function(){
   var game = new minivileClass();
   game.newGame();
   game.updateHtml();
}

</script>

<body>
  <fieldset><legend>Available cards</legend>
  <spa n id="allCards"></spa n>
   </fieldset>
</body>